Sprite Grabber is the ideal tool to grab sprites exported from 3D stutio MAX(R) as 32bit targa (.TGA) bitmaps.

Sprite Grabber features:

  • Works with 32bit (.TGA) bitmaps and 8bit (.BMP / .TGA) bitmaps.
  • Built in qunatizing and colour reduction.
  • Converts sprites in to 16, 256 or 'hi-colour with alpha channel' formats.
  • Post-render, alpha multiply option.
  • Auto 'bounding box' shrink-wrap and 'hot spot' calculation and encoding.
  • Auto calulation and encoding of GBA 'OBJ size and shape'.
  • User definable alpha cut off point for each sprite.
  • Sprites can have shared palette / per sprite palette / per frame palette.
  • Option to export diagnostic bitmaps for each frame grabbed.

Download

To download our Sprite Grabber GBA Demo please click here.

    

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